Dawn of the Infinite
This is the first ever level 70 Dragonflight mega-dungeon located in the southeast of Thaldraszus, available to all players on Mythic difficulty. This instance will be part of the Season 3 dungeon pool.
Interrupt Infinite Chronoweaver's Chronomelt channel cast. The cast deals damage and reduces your Haste & Movement Speed by 50%.
Watch out for Infinite Timeslicer and its uninterruptible Temposlice channel cast. You can use disturbing effects to stop it.
Avoid getting hit by Timerip coming from Epoch Ripper. They teleport on a random target.
Chronikar is a straightforward boss fight with an enrage phase upon reaching maximum energy. The most important boss ability is to watch out for is Eon Shatter (at maximum energy) followed by Eon Residue soaks. More information down below:
Once you get the Sand Stomp place it near the end of the room for a better Withering Sandpool management. And yes, avoid staying in Withering Sandpool at all costs.
Once Chronikar reaches 100 energy, it will cast Eon Shatter on 2 random members, it is extremely important to dodge the initial ground circle, followed by the incoming Eon Fragments. After that, immediately move back in to soak the Eon Residue before it transforms to Residue Blast (in which case, it becomes lethal to the whole party).
Pre-position closer to the end of the room before the Sand Stomp cast to avoid moving more than necessary.
Soak the Withering Sandpool ground animation at all costs.
Use your active mitigation before each Chronoshear, to help your healer overcome the Sheared Lifespan follow-up effect.
Be ready to spot-heal your tank during the Chronoshear cast, and be mindful of the follow-up - Sheared Lifespan effect.
Manifested Timeways Trash
Healers must focus on dispelling Coalesced Time's Chronoburst as it applies to debuff will go on 2 random targets. In addition, your entire party must interrupt Infinite Bolt Volley at all costs.
Tanks must watch out for Temporal Fusion's Triple Strike, use your active mitigation if you are in a critical situation.
Interrupt Coalesced Moment's Infinite Bolt. In addition, your Healer must watch out for the Tainted Sands debuff, dispel it as quick as you can!
Interrupt Timestream Leech's Enervate. If the cast goes through, your Healer can dispel it, make sure nobody is within 8 yards to prevent "cleave" damage.
Dispel the Timestream Anomaly's Bloom as quickly as you can, failing to do so will duplicate the spec and pass it onto an additional member from your party. In addition, avoid being hit by the Untwist frontal, it often targets the tank.
Throughout the whole fight Manifested Timeways will have Timeways Conflux available, effectively transforming the surroundings of the boss area to a 4 equal "pizza" slices. 2 of them will have the Decaying Time debuff (darker) while the rest will contain Accelerating Time (lighter). Regardless of which one you stay, you will take damage per second, if you have the mobility to maintain your rotation while moving, you would prefer to stay within the Decaying Time slice as you take damage every 3 sec, compared to Accelerating Time where you take damage every 1 sec. More information, down below:
Avoid being hit by the Fragments of Time cast, the projectiles will be significantly slowed if you stay within the Decaying Time "pizza" slice, making it easier to avoid them.
The key point here is to maintain relevant damage rotation while being able to keep up within the Decaying Time "pizza" slice. During major cooldowns or a boss downtime where nothing is happening, it's best to execute your rotation to full efficiency before making sacrifices within your damage department due to movement.
Watch out for the Unwind cast, if you are in the Decaying Time "pizza" slice the follow-up wave will be significantly slower and this way you will have more time to prepare.
Make sure you are present in melee at all times to prevent the boss from casting Radiant and therefore wiping the entire party.
The boss will apply Chrono-faded debuff to two random players, dispel it as quickly as you see it. If you have Priest, ask for Mass Dispel. Remind your team that the DoT ticks much faster if they stay within the Accelerating Time "pizza" slice, so they should try their best not to be in one.
Upon dispelling Chrono-faded you will trigger a follow-up effect called Chronofade. The Chronofade wave becomes a lot easier to dodge if the Dispel happens within the Decaying Time "pizza" slice, making it extraordinarily slow and this way you can easily avoid it without getting hit.
Blight of Galakrond Trash
Avoid Infinite Infiltrator's Timeless Curse ground-animation and use defensive on the Infinite Fury cast. This is a good place for your Healer to use major healing cooldowns.
Beware of Blight Chunk, they are the easiest non-boss-enemy to deal with but upon death, they will buff any nearby Risen creatures with Relentless Hunger.
Risen Dragon has a Necrotic Outburst aura, hence why we don't recommend you to pull simultaneously more than 2 of the same mob unless you have major cooldowns available. Avoid the Blight Spew ground animation.
Blight of Galakrond
Blight of Galakrond is one of the few boss fights that are a 3 Phase Encounters. During Phase 1, you will face Blight of Galakrond up until 80%, Phase 2 you will fight with Ahnzon, up until 50%, after which the boss will transition into its final Phase 3, where you will battle with Loszkeleth & Dazhak. More information, down below:
Avoid sitting in the Blight Seep.
Dodge the incoming Corrosive Expulsion ground pools.
Once you get the Corrosion debuff (ball above character) (from the Corrosive Infusion cast), it is best to transfer (by contact) it to your Tank as they are the most durable target. The Blight Reclamation frontal will remove the Corrosion debuff. You have 12 seconds to do so before you get Corrupted Mind debuff (long silence).
During Phase 2 Ahnzon will still cast Corrosion & Blight Reclamation, you must clear it just like in Phase 1.
You must also watch out for Necrotic Winds. Avoid getting hit by the tornadoes and use your defensive cooldowns.
100% of the damage done against Loszkeleth occur against Dazhak.
You will also inherit the Corrosion & Blight Reclamation spell sequence continuation from Phase 1.
Destroy Loszkeleth's Necrofrost as quick as you can.
Avoid getting hit by Loszkeleth's Incinerating Blightbreath.
Use offensive and defensive cooldowns during Phase 2 as this will be one of the hardest points of the fight.
Do your best to simultaneously cleave Loszkeleth & Dazhak to speed up the boss fight.
During Phase 1, Blight of Galakrond will leave Blight Seep lingering pools every time it moves, be aware of the boss position at all times and be conservative with movement during this phase.
Make sure to stay stationary during the Blight Reclamation frontal, this way you will make the clearing of the Corrosion debuff much easier (simply walk in front of the frontal).
Try to stack Loszkeleth & Dazhak together when possible to allow for a better cleave. You only have to taunt and actively use your mitigation against Loszkeleth as he is the one that melees you.
Spotheal the target with Corrosion debuff to prevent them from dying.
Use healing cooldowns during Necrotic Winds cast in Phase 2.
During Phase 3 top-up players quickly to prevent them from dying to the Dazhak's Noxious Ejection.
Iridikron the Stonescaled Trash
Interrupt Iridikron's Creation's Stonebolt.
Iridikron the Stonescaled
If you get targeted by Extinction Blast, walk under Chromie's Timeline Protection to prevent you from dying. During this you will make Chromie much more vulnerable due to Exhausted.
During the Stonecracker Barrage, split your team into TWO, all 4 members of your group should soak the bigger circle, while the Tank solo soaks the smaller one. This is a good place to use your defensive cooldowns to take less damage from the follow-up effect - Stonecrack. At the end of the Stonecracker Barrage, Chromie will trigger Timeline Acceleration, granting everyone 50% Haste for 25 sec.
During the Earthsurge break the shield as quickly as you can while dodging the incoming Rending Earthspikes and staying away from the ground ichors (Punctured Ground).
Avoid the Pulverizing Exhalation frontal, while being within close proximity (but don't stack on top of your teammates) of each other for a better Pulverizing Creations spawn. In addition interrupt Pulverizing Creations's Stonebolt at all cost.
During Cataclysmic Obliteration, it is extremely important to use all of your defensive cooldowns left and stack under Chromie's Timeline Transcendence.
Utilize the Timeline Acceleration buff with your second set of cooldowns to shorten the boss fight.
During the Stonecracker Barrage soaks is when you must use defensive cooldowns.
Hold mini-cooldowns and resources to break the Earthsurge shield. The quicker you break it the less damage your whole party will take.
Use your interrupts and disturb effects on Pulverizing Creations and their Stonebolt cast.
Watch out for Crushing Onslaught stacks, do your best to reset them as often as you can.
Collect the aggro from the Pulverizing Creations as quickly as you can.
Make sure to keep Chromie healthy at all times, if she dies, it will be a sure group wipe. Chromie becomes especially vulnerable when she has Exhausted debuff, at the end of each Timeline Protection.
Be mindful of the number of stacks you will endure during Earthsurge, consider using cooldowns when appropriate.
Do your best to save your healing cooldowns for the Cataclysmic Obliteration channel.
Tyr, the Infinite Keeper Trash
Watch out for Tyr's Vanguard's Rending Cleave as it will hit everyone in front of the mob, applying a stackable Bleed effect.
Interrupt Infinite Twilight Magus's Epoch Bolt and try your best to Stun its Corroding Volley cast.
Dodge the Valow, Timesworn Keeper's Temporal Strike ground animation. In addition, your Tank must move Valow, Timesworn Keeper away from his Titanic Bulwark "sphere". You can use that as a defensive cooldown since it does reduce all incoming damage by 50%!
Lerai, Timesworn Maiden will cast unavoidable AoE damage - Ancient Radiance and a boomerang-type of frontal called Orb of Contemplation (dodge it to avoid being stunned).
Interrupt Spurlok, Timesworn Sentinel's Binding Grasp as quickly as you can to enable them to continue the fight. Keep in mind that the mob will be inside its Shrouding Sandstorm, so you must enter the lingering ground pull to interrupt.
Tyr, the Infinite Keeper
Soak the incoming Dividing Strike and avoid staying in the following up Consecrated Ground lingering pool. If this ability fails to hit at least 2 players, the boss will gain Titanic Empowerment until the rest of the fight.
Avoid the Infinite Annihilation frontal cone and its following up Consecrated Ground lingering pool.
Collect as many Temporal Essence as you can during the Siphon Oathstone channel cast. For each Temporal Essence, you will gain a stack of Stolen Time (haste/speed buff), to a maximum of 5 stacks.
Maximize your Stolen Time stacks while focusing on killing the Radiant Barrier shield.
Be careful of Titanic Blow, not only it will deal massive damage to you but it will knock you out (yes even out of the platform if you are too close). Avoid staying in the following up Consecrated Ground lingering pool.
Quickly dispel one of the Spark of Tyr while spot-healing the other debuff. Any other form of dispel removes it so in case you have a Mass Dispel, ask for assistance. Just keep in mind that as soon as you dispel the debuff, there will be group-wide splash damage.
Use your healing cooldowns during the Radiant Barrier shield.
Avoid getting hit by Infinite Watchkeeper's Timeless Curse ground animation and use defensive on the Infinite Fury cast. This is a good place for your Healer to use major healing cooldowns.
Interrupt Timeline Marauder's Displace Chronosequence and try your best to stop (with Stun or any other effect) the deadly Infinite Schism channel cast.
Watch out for Infinite Timebender, as not only he will spawn adds - Time-Lost Wakethrasher & Time-Lost Tidehunter, but also buff them with Millennium Aid cast. Interrupt all Dizzying Sands to prevent you from being disorientated.
Avoid the Sand Blast frontal.
During the More Problems! transition, quickly find the correct version of Morchie and avoid staying directly in front of her, this way you can dodge the Dragon's Breath and prevent you from getting a Sand Buffeted debuff.
Avoid getting hit by the ground Time Traps. If you get caught by one of them, you will trigger follow-up effects - Time Stasis (dispellable debuff) & Temporal Backlash (explosion from dispelling debuff).
When Morchie casts Familiar Faces, kite the fixates through Time Traps, this way they will be suspended until Morchie frees them.
Maximize your damage output by pre-positioning close to a Time Traps when Morchie casts Familiar Faces.
Help your team identify the right version of Morchie during the More Problems! transition.
If any of your team members get caught in a Time Traps, be quick to dispel the Time Stasis and top the remaining of your party members after the Temporal Backlash explosion.
Time-Lost Battlefield Trash
Time-Lost Rocketeer does primarily tank damage through its Staticky Punch ability. It is easy to handle as long as you interrupt Rocket Bolt Volley.
Dodge the Time-Lost Aerobot's Electro-Juiced Gigablast frontal ability.
Interrupt Pendule's Time Beam.
Avoid the Horde Destroyer's Volatile Mortar ground animation. In addition, make sure to use crowd-control effects during the Deploy Goblin Sappers cast.
On behalf of all Horde, you will be facing Grommash Hellscream 3 allies - Horde Grunt, Horde Axe Thrower and Horde Warlock.
On behalf of all Alliance, you will be facing Anduin Lothar and its 3 allies - Alliance Footman, Alliance Archer and Alliance Conjuror.
During the whole fight Grommash Hellscream will summon Horde Grunt, Horde Axe Thrower and Horde Warlock, focus the boss while cleaving them.
Avoid getting hit by Bladestorm.
Dodge the incoming Shockwave.
When FOR THE HORDE! is cast, the boss will re-summon its 3 fallen allies, once again, make sure to cleave them all together with the boss for maximum efficiency.
Do your best to cleave efficiently, both the boss and Horde Axe Thrower & Horde Warlock. The first priority here will always be Horde Axe Thrower as he can leave a nasty Bleed effect - Serrated Axe.
Use your active mitigation on the Decapitate cast.
You can dispel Horde Warlock's Immolate.
Be ready to top up your teammates during the War Cry cast.
Chrono-Lord Deios Trash
Avoid Infinite Slayer's Bronze Exhalation frontal cone ability while side-stepping the Timeless Curse.
Chrono-Lord Deios is the last boss encounter in Dawn of the Infinite and a 2 Phase boss fight. During Stage 1: We are Infinite, you will have to deal with Infinite Keepers and downing the boss under 20%, after which, Stage 2: Lord of the Infinite will begin.
Once the boss casts Infinity Orb, make sure you have one person soaking one of the ground puddles so you can stagger the 2nd explosion of the follow-up effect - Infinity Nova.
During the Summon Infinite Keeper channel, everyone must swap and nuke down each Infinite Keeper before they are able to swap reinforcements - Time-Displaced Trooper. Keep in mind two things: first, each Infinite Keeper will keep on casting Infinite Blast & Chronal Burn (you can dispel that) and upon dying will trigger Collapsing Time Rift, damaging Chrono-Lord Deios.
During Stage 2: Lord of the Infinite, make sure you avoid the ground puddles coming from Infinite Corruption. They will also leave a Temporal Scar lingering ichors that are advised not to stay in.
When the boss reaches 10%, Nozdormu will be freed, granting you extra powers.
Focus on each Infinite Keeper that comes out as this is a much bigger priority than attacking the boss.
Aim the Temporal Breath frontal away from your teammates.
Drag the boss closer to each Infinite Keeper, so your party can easily cleave them together.
Infinity Orb will repeat throughout the whole fight, so make sure you have your cooldowns ready in case 2 of the debuffs go through simultaneously.
If Infinite Keeper casts Chronal Burn, dispel it immediately.