This dungeon comprises four boss fights:
You will be fighting the 3 chief gnolls, Rira Hackclaw, Gashtooth and Tricktotem simultaneously. Each of them has unique abilities under their belt. Here is a more detailed breakdown of the boss fight:
Beware of Bloodfrenzy. If one of the gnolls drops below 15% health, this will automatically trigger it. You want to cleave them
equally to prevent increasing the difficulty of the fight.
Periodically, Rira Hackclaw will charge a random member of your party with Savage Charge. It is your responsibility to stay in front of
the charge and soak the incoming damage, or else they will die. They may specifically instruct you not to do it, because they have an immunity, otherwise you must pay attention to it and soak it!
On Mythic difficulty, during the entire boss fight, there will be Prey on the Weak aura, empowering each boss with a Predatory Instincts stackable buff based on the missing health from your teammates. It is your duty to keep everyone above 90% health at all times to prevent the boss from "Enraging".
Right from the beginning of the boss fight, Gutshot will have 2 Rotfang Hyenas next to him. They will only attack the tank until Gutshot casts Meat Toss. Your highest priority is to defeat them before he casts Call Hyenas again, calling 2 more hyenas. The boss will carry a Huntleader's Tactics aura, further empowering both Rotfang Hyenas, another reason why you should focus them! Below you can find more information about the boss fight:
Focus on any existing Rotfang Hyenas and kill them immediately. They will begin attacking a random target once Meat Toss has been cast. If Meat Toss is on you, kite away the Hyenas and never let them catch you.
Dodge the Ensnaring Traps on the ground. Pro-tip, you can kite the existing Rotfang Hyenas into them! On Mythic difficulty, upon triggering the trap for the first time, it will rearm itself after 5.2 sec.
Focus on healing your teammates if they get caught by one of the Rotfang Hyenas, do your best to keep them away from your party!
Once you defeat Gutshot, this will be your new spawn point if you end up dying!
Dodge the Decay Spray frontal ability.
Upon defeating Decaying Slime they will cast Burst, dealing damage to players within 5 yards and leaving a pool of decay on the ground lasting for 30 sec. Standing in the pool will damage you due to Withering Away!, so you better watch out!
Once Treemouth begins its Grasping Vines it will Consume the nearest player at the end of the cast, dealing damage and creating an absorb shield. Once you break the shield, the player that was consumed will be spat out and the fight will continue. Even if you are under Consume effect, you can still use your abilities!
On Mythic difficulty, Grasping Vines "intermission" works a bit differently. Here is how:
All players within 10 yards of Treemouth will get Consume. If none of the players is close enough to be Consume then the boss gets a permanent Enrage - Starving Frenzy. So yes, you have to deliberately use the most durable member of your team to be Consumed.
Vine Whip is a smart frontal ability that will follow you until the end of the cast. Be careful how you aim it, you don't want to endanger the lives of your teammates!
Spot-heal the player that is under a Consume effect!
The last boss of the dungeon is Decatriarch Wratheye. Upon reaching maximum energy (100) she will cast Decaying Strength, empowering herself and applying Withered Eruption to your entire party. Here is more about the fight:
Avoid being hit by Choking Rotcloud. It will deal damage and silence you if you stay in the cloud. Getting hit by the cloud will also apply a stackable Withering Rot damage-over-time effect on you, inflicting damage and reducing your damage done by 5% for 15 sec per stack.
Swap to the Rotburst Totem as soon as the boss is about to spawn it. The longer the Rotburst Totem stays alive, the more pulsating AoE damage your entire group will take, followed by a Withering Rot debuff.
Once the boss casts Decaying Strength, it will apply Withered Eruption to everyone on your team. The more applications of Withering Rot you have, the larger the size of the effect will be, so make sure to spread accordingly!
Use active mitigation when the boss applies Decaystrike on to you. Be careful, this effect stacks!
Heal up the Decaystrike from your tank as quickly as you can.
Use healing cooldowns once you see Rotburst Totem being spawned. The longer it stays alive, the more damage it will deal to your