WINDRUNNER - she appears to bounce, hit box stays still, avoid swirlies, various debuffs applied. Healers beware!
DOMINATION CHAINS - avoid swirlies. Chains target nearest player, pull them, damage them and removes BARBED ARROW debuff. Kill arrows.
VEIL OF DARKNESS - avoid black circle. Causes damage and healing absorb. Heal off absorb asap.
WAILING ARROW - big swirl around current tank, run out to drop. Tank swap.
RANGERS HEARTSEEKER - high tank damage attack. Healers beware.
Transition @80% health
everyone gets CHAINS. Kill arrows.
Avoid black lines & swirlies.
BANSHEE WAIL - swirlies under feet - spread out.
Chase Sylvanas along chains .. keep up, don't fall off, avoid holes & black clouds
Interrupt her RUIN cast every time.
Vanguards cast Accursed Might - interrupt.
Hopebreakers cast Destabilize - interrupt.
Remove Crushing Dread debuff once Souljudge is dead (prior to that it just bounces).
Summoners create orbs - kill orbs asap.
Goliath - tanks need to keep swapping as the add gains a buff based on who it's hitting.
Hop platforms to avoid stuff (run to edge to move to next)
Avoid black lines from daggers
BANSHEES BAIN - purple puddles. Can be moved - stand in and dispel again to drop to a convenient location (eg edge).
BANE ARROWS - purple cloudy swirly - leaves same purple puddle as above.
RAZE - destroys current platform - leave platform!! Try to leave puddles on that one.